Rise is the new set for Kingdoms CCG. With 144 brand new cards, the introduction of three new status effects in the form of Blessed (When this creature dies, it’s controller is gains life), Cursed (when this creature dies, it’s controller looses life) and Polymorph (Creature becomes a 0/1 sheep for X turns), the new Mill Mechanic, three new Legendary Cards including the first non-creature Legendary and the introduction of the Demigods.
Demigods are a new card type for Kingdoms. They are played just like creatures but are inactive, unable to attack but still able to block, until their tribute is paid. The tribute will vary from Demigod to Demigod. To activate Justice, his controller must gain 8 life. To activate Undying, 5 creatures must die while he is in play. Demigod’s can’t be targeted directly by spells or hero abilities but are still affected by board wide effects, and are still damaged by other creatures hitting them.
With powerful and exciting new cards at all rarity levels Rise is the best built set to date. Taking everything we’ve learned from Core and EVE to make Rise the next level in set design for Kingdoms.
Throughout the week we will be spoiling the set a few cards at a time. To get the week rolling, check out an uncommon creature from each kingdom.
We would like to extend a very special thank you to our Beta team for their excellent work in helping make this set complete!
Rise is set to be released on November 29th with the Pre-sale starting November 22nd. More details to come!
Be sure to follow the forum for latest details: http://wiki.kingdomsccg.com/?q=node/1552
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