Balance Testing

What we're looking for:
- broken combos (can kill on turn 0/1)
- overpowered cards (seem a little too strong for their cost/rarity)
- underpowered/underwhelming cards (keep in mind rarity for these)
- general thoughts about what cards are just fun to use
- also looking for hero feedback of similar content (ability fun factor/overpowered)

One thing we've noticed so far is the Gold ladder can impose some busted combos given the fact you can use any number of any card - we may need to limit this to 5 or something :)

Please use the thread here: http://forum.kingdomsccg.com/?q=node/38

No comments:

Post a Comment